3DS to OBJ - 3-Step 3DS Conversion with Reliable Accuracy

Convert 3DS to OBJ

3DS to OBJ Conversion

Follow these steps to seamlessly change 3DS to OBJ with our converter:

  1. Download & Install:

    Convert your 3DS files to OBJ format seamlessly using Autoconverter - simply install and launch the software on your system.
  2. Import 3DS File:

    Either click Open... to browse for your .3ds file, or drag and drop it anywhere in the application window.
  3. Export to OBJ Format:

    Use Save As... to specify both location and filename (with .obj extension) for your exported file.

Searching for help with 3DS to OBJ conversion? These reliable guides ensure proper 3DS files conversion:


3DS 3D Studio File

A widely recognized format used for storing 3D polygonal mesh models, originally developed for Autodesk 3D Studio. Known for its broad compatibility and straightforward structure, it remains a popular choice for real-time visualization, gaming, architectural modeling, and lighting design despite its legacy limitations.

Key Features & Capabilities

  • Extensive Support:

    The 3DS format supports model naming conventions, reusable geometry instances, and material definitions including transparent colors and texture mapping. Its hierarchical structure preserves object relationships and basic animation data.
  • High Compatibility:

    3DS files work with most major 3D software including DIALux for lighting design, Blender, Cinema 4D, and game engines like Unity. This makes it ideal for cross-platform asset sharing.
  • Technical Limitations:

    Due to its DOS-era origins, the format has strict constraints: mesh names are limited to 8 characters, and each mesh object can contain no more than 32,767 triangles. The format also lacks support for modern features like PBR materials or NURBS surfaces.

3DS File Converters

Our Autoconverter and Automesher Application automatically resolve legacy 3DS format constraints by intelligently partitioning large models into compliant, optimized sub-meshes. This ensures your 3D assets maintain integrity when exported to the 3DS format. While newer formats offer more features, 3DS remains valuable for legacy systems, lighting simulations, and situations requiring broad software support without complex dependencies.


OBJ Alias Wavefront Object File

A text-based file format, open standard for storing and exchanging 3D geometry data, widely used across 3D modeling, animation, and rendering software. Unlike binary formats, OBJ files store mesh data in human-readable text, making them highly compatible but less storage-efficient.

Main Benefits and Features

  • Named Group Objects:

    OBJ files can store multiple objects with different names in a single file, which can be useful for organizing complex 3D scenes.
  • Surface Materials:

    The OBJ file format supports surface materials with transparent colors and texture images, providing more realistic and detailed 3D models.
  • Geometry Primitives:

    OBJ files can store geometry primitives in the form of quads or triangles. However, during the OBJ file conversion using our converters, any quad primitives will be simplified into two triangles, as only triangular facets are supported.
  • OBJ File Size:

    Due to its textual format, OBJ files tend to have larger sizes compared to binary file formats like 3DS (3D Studio) or SKP (SketchUp). This means that OBJ files may take longer to load or transfer, and may require more storage space.

OBJ File Conversion

Autoconverter is the best OBJ file converter due to its high accuracy, fast processing speed, and wide 3D format support. It ensures lossless conversions while preserving model details, offering a user-friendly interface for seamless file conversion. If you need to handle OBJ files in AutoCAD, you can use our Automesher Application, which allows for seamless import and export of OBJ files directly in your CAD environment.


3DS vs. OBJ Comparison

Property 3DS OBJ
Extensions .3ds .obj
Name 3D-Studio File Format Alias Wavefront Object
Versions
Textures
Colors
Geometry components
Readers
Writers