Convert BMP Images to X

Convert BMP to X

BMP to X Conversion

The list below contains valuable resources, complete with step-by-step guides and expert advice for converting BMP images to X format using our converters. Delve into them now to simplify your BMP images conversion later.


BMP vs X Comparison

Property BMP X
Extensions .bmp .x
Name Bitmap Image DirectX 3D
Versions
Textures
Colors
Geometry components

BMP Windows Bitmap Image

This file format is a type of image file designed for storing digital images on Windows systems. It's known for its simple structure, universal compatibility, and ability to maintain pixel-perfect accuracy, but also for its lack of compression and advanced features. Here's a breakdown of its key characteristics:

  • Uncompressed Accuracy: BMP files preserve every pixel which make them ideal for medical imaging, scientific data visualization, and applications requiring pixel-level precision.
  • Simple Structure: Straightforward structure makes BMP files readily editable in basic image editing programs. Longstanding format ensures compatibility with a vast range of computer software and systems.
  • Large File Sizes: Uncompressed nature leads to bigger BMP files, impacting storage efficiency and potentially slowing down web loading.

BMP to 3D Converters: You can use our Autoconverter and Automesher Application tools to convert BMP bitmap images into different 3D formats, such as STL, 3DS, OBJ, 3DM, and many others. These converters are compatible with other common image formats as well.


X Direct3D File

The original interchange format for DirectX technology, developed by Microsoft in 1995 alongside the release of Windows 95. DirectX is a collection of APIs that enable high-performance graphics and multimedia applications. The X file format can store mesh geometry along with material information, such as texture images. Here are some of the key features and benefits of X:

  • Compatibility with DirectX: X is fully compatible with DirectX technology, which means you can use X files to create and render 3D models and scenes with DirectX APIs. You can also use X files to exchange data between different DirectX applications, such as games, simulations, or animations.
  • X File Converters: Autoconverter and Automesher Application software allow you to effortlessly convert X files into your native 3D modeling environment. You can choose from various formats, such as STL, OBJ, 3DM, SKP, STEP, and others.
  • Reverse Conversion: Additionally, our X file converters support reverse conversion, enabling you to convert your native files into the X file format. This allows you to use your 3D models in DirectX applications, or to share them with other users who use DirectX technology.