DAE to GLTF - Fast DAE Converter with Precision You Can Trust

Convert DAE to GLTF

DAE to GLTF Conversion

Transform DAE into GLTF in minutes with our step-by-step instructions:

  1. Download & Install:

    Convert your DAE files to GLTF format seamlessly using Autoconverter - simply install and launch the software on your system.
  2. Import DAE File:

    Either click Open... to browse for your .dae file, or drag and drop it anywhere in the application window.
  3. Export to GLTF Format:

    Use Save As... to specify both location and filename (with .gltf extension) for your exported file.

Want to master DAE to GLTF conversion? These comprehensive guides teach you professional DAE files conversion:


DAE Collada File

An open-standard, XML-based file format engineered for flawless 3D asset interoperability across digital content creation platforms. Initially created by Sony and currently maintained by the Khronos Group, DAE functions as a universal bridge for exchanging digital assets - including materials, mesh geometries, and hierarchical 3D scene nodes - between diverse 3D software ecosystems.

DAE Format Capabilities

  • Reusable Geometry Components:

    You can store and reuse geometry instances that are referenced by multiple objects in your DAE scene, saving memory and disk space.
  • Multiple Texture Images and Coordinates:

    You can assign different texture images and texture coordinates to each face of your DAE model, creating complex and realistic materials.
  • Color Transparency and Named Groups:

    You can control the opacity and color of your mesh, as well as organize your DAE objects into named groups for easy selection and manipulation.

DAE File Conversion

Our Autoconverter and Autoshaper applications provide robust support for processing and converting DAE files with maximum fidelity. Leveraging the OpenCOLLADA framework, these tools ensure full compatibility with the latest COLLADA specifications (1.4 and 1.5). The OpenCOLLADA integration guarantees reliable handling of complex assets, from animated characters to textured environments.


GLB Graphics Language Transmission File

A file format developed and maintained by the Khronos Group organization, a consortium of industry leaders that creates open standards for graphics, media, and parallel computing. It is designed to facilitate the efficient storage and exchange of 3D models.

Key Features of GLTF/GLB

  • GLTF Versions:

    There are two versions of the GLTF file format that are available:
    • GLTF 1.0:
      Supports basic geometry, simple materials with textures, basic skeletal animations with joint hierarchies, scenes with a single root node and a hierarchy of child nodes, etc.
    • GLTF 2.0:
      Supports more features, such as PBR (Physically Based Rendering) materials, Draco compression, advanced skeletal animations, skinning, morph targets, etc.
  • ASCII and Binary Modes:

    By default, a GLTF file is saved in ASCII text mode, which is human-readable and easy to edit. To save a GLTF file with all referenced texture images in binary mode, the GLB file extension should be used. This reduces the file size and the number of files.
  • Embedded Textures:

    GLTF/GLB files allow for a more streamlined and efficient way to manage 3D assets. By storing textures directly within the file, these formats eliminate the need for separate image files, making the 3D model self-contained and easier to distribute.

GLTF/GLB File Conversion

Autoconverter and Automesher Application allow you to import and export GLTF and GLB files, and convert them into various other 3D file formats. Our products also support the use of Draco compression, which can significantly reduce the size of GLTF and GLB files without compromising visual fidelity.


DAE vs. GLTF Comparison

Property DAE GLTF
Extensions .dae .gltf, .glb
Name Collada Digital Asset Exchange GL Transmission File
Versions
  • Min: GLTF V1
  • Max: GLTF V2
Textures
Colors
Geometry components
Readers
Writers