GLTF to XYZ Conversion
The list below provides valuable resources, packed with detailed instructions and expert tips for converting GLTF files to XYZ format using our converters. Review them now to simplify your GLTF files conversion later.
GLTF vs XYZ Comparison
Property | GLTF | XYZ |
---|---|---|
Extensions | .gltf, .glb | .asc, .xyz |
Name | GL Transmission File | Point Cloud |
Versions |
|
|
Textures | ||
Colors | ||
Geometry components |
Graphics Language Transmission File
A file format developed and maintained by the Khronos Group organization, a consortium of industry leaders that creates open standards for graphics, media, and parallel computing. It is designed to facilitate the efficient storage and exchange of 3D models. It has the following features:
- GLTF Versions: There are two versions of the GLTF file format that are available:
- GLTF 1.0: Supports basic geometry, simple materials with textures, basic skeletal animations with joint hierarchies, scenes with a single root node and a hierarchy of child nodes, etc.
- GLTF 2.0: Supports more features, such as PBR (Physically Based Rendering) materials, Draco compression, advanced skeletal animations, skinning, morph targets, etc.
- ASCII and Binary Modes: By default, a GLTF file is saved in ASCII text mode, which is human-readable and easy to edit. To save a GLTF file with all referenced texture images in binary mode, the GLB file extension should be used. This reduces the file size and the number of files.
- Embedded Textures: GLTF/GLB files allow for a more streamlined and efficient way to manage 3D assets. By storing textures directly within the file, these formats eliminate the need for separate image files, making the 3D model self-contained and easier to distribute.
GLTF File Converters: Autoconverter and Automesher Application allow you to import and export GLTF and GLB files, and convert them into various other 3D file formats. Our products also support the use of Draco compression, which can significantly reduce the size of GLTF and GLB files without compromising visual fidelity.
Point Cloud File
A file extension that is used for ASCII text files that contain point cloud data. Point cloud data is a collection of 3D points that represent the shape of an object or a scene. Each row in an XYZ file consists of 3D point coordinates, typically separated by a special character like a TAB. Here are some of the key features and benefits of XYZ:
- Optional Normal Vectors: Optionally, the XYZ file may also include 3D normal vector coordinates for each point. Normal vectors are perpendicular to the surface of the object at each point, and they can be used to enhance the appearance and realism of the point cloud. Normal vectors also help with the reconstruction of surfaces from point cloud data.
- Mesh Reconstruction: Autoconverter software can be used to automatically reconstruct meshes from point cloud data. Meshes are composed of polygons, such as triangles or quadrilaterals, that approximate the shape of the object.
- Smooth NURBS Surfaces: Autoshaper software allows for the reconstruction of smooth NURBS surfaces from scattered points stored in the XYZ file. NURBS stands for Non-Uniform Rational B-Splines, and it is a mathematical method of representing curves and surfaces. NURBS surfaces provide a more accurate and smooth representation of the object than a mesh.
- Alternative File Extensions: Point cloud data may also use alternative file extensions such as ASC or TXT. These file extensions are essentially the same as XYZ, except for the different characters used to separate the point coordinates. Our XYZ file converters can handle these file extensions as well.