Convert BLEND Files to IV

Convert BLEND to IV

BLEND to IV Conversion

The following list presents valuable resources, packed with detailed guides and expert tips for converting BLEND files to IV format using our converters. Browse them now for an effortless BLEND files conversion later.


BLEND vs IV Comparison

Property BLEND IV
Extensions .blend .iv
Name Blender 3D Inventor
Versions
Textures
Colors
Geometry components

BLEND Blender File

The native file format for the open-source Blender software, is designed to store and transfer sophisticated 3D content. It is a comprehensive solution for creating impressive 3D visualizations and animations. It has the following features:

  • 3D Data Storage: The data that define the 3D objects and scenes in a BLEND file. This includes 3D triangular mesh data, light sources, object animation keyframes, texture UV mapping, and other parameters that control the appearance and behavior of the 3D content.
  • BLEND Import: Our Autoconverter and Automesher Application converters enable you to easily import and convert BLEND files into your preferred modeling environment, such as AutoCAD, BricsCAD, or ZWCAD. This allows you to work with BLEND files outside of the Blender software.
  • BLEND Export: Please note that while our software supports the import and conversion of BLEND files, we currently do not support exporting 3D models to the BLEND file format for further processing in Blender. This is an important consideration when planning your 3D modeling workflow.

IV Inventor File

The IV (Inventor) file format is a 3D graphics file format developed by Silicon Graphics (SGI) for representing 3D scenes and models. It is a text-based format that stores a scene graph, which consists of geometric shapes, materials, lighting, textures, and other properties that define a 3D environment. The format was widely used in the 1990s and is closely associated with the Open Inventor toolkit, a C++ library designed for 3D graphics development. Some of the features of Inventor IV files are:

  • Scene Graph Representation: The IV format uses a hierarchical scene graph to represent 3D scenes. This structure allows for efficient organization and management of complex 3D models, where each node in the graph represents an object or transformation in the scene.
  • Text-Based Format: IV files are human-readable text files, which makes them easy to understand, edit, and debug. This format is also easy to parse programmatically, making it versatile for various applications.
  • Material and Appearance Properties: IV files can define materials with various properties such as color, shininess, transparency, and texture mapping. This allows for detailed control over the appearance of 3D objects in a scene.

IV Files Converter: Autoconverter enables you to effortlessly convert and save your 3D files into the IV (Inventor) file format, providing a seamless transition for further editing and refinement. This capability ensures that your 3D models are preserved in a format that is not only easy to read and modify but also compatible with a wide range of legacy and modern tools.