Convert BLEND Files to X

Convert BLEND to X

BLEND to X Conversion

Here is a list of valuable resources, filled with step-by-step instructions and expert tips for converting BLEND files to X format with our converters. Dive in now to make your BLEND files conversion easier later.


BLEND vs X Comparison

Property BLEND X
Extensions .blend .x
Name Blender 3D DirectX 3D
Versions
Textures
Colors
Geometry components

BLEND Blender File

The native file format for the open-source Blender software, is designed to store and transfer sophisticated 3D content. It is a comprehensive solution for creating impressive 3D visualizations and animations. It has the following features:

  • 3D Data Storage: The data that define the 3D objects and scenes in a BLEND file. This includes 3D triangular mesh data, light sources, object animation keyframes, texture UV mapping, and other parameters that control the appearance and behavior of the 3D content.
  • BLEND Import: Our Autoconverter and Automesher Application converters enable you to easily import and convert BLEND files into your preferred modeling environment, such as AutoCAD, BricsCAD, or ZWCAD. This allows you to work with BLEND files outside of the Blender software.
  • BLEND Export: Please note that while our software supports the import and conversion of BLEND files, we currently do not support exporting 3D models to the BLEND file format for further processing in Blender. This is an important consideration when planning your 3D modeling workflow.

X Direct3D File

The original interchange format for DirectX technology, developed by Microsoft in 1995 alongside the release of Windows 95. DirectX is a collection of APIs that enable high-performance graphics and multimedia applications. The X file format can store mesh geometry along with material information, such as texture images. Here are some of the key features and benefits of X:

  • Compatibility with DirectX: X is fully compatible with DirectX technology, which means you can use X files to create and render 3D models and scenes with DirectX APIs. You can also use X files to exchange data between different DirectX applications, such as games, simulations, or animations.
  • X File Converters: Autoconverter and Automesher Application software allow you to effortlessly convert X files into your native 3D modeling environment. You can choose from various formats, such as STL, OBJ, 3DM, SKP, STEP, and others.
  • Reverse Conversion: Additionally, our X file converters support reverse conversion, enabling you to convert your native files into the X file format. This allows you to use your 3D models in DirectX applications, or to share them with other users who use DirectX technology.