COB to GLTF Conversion
This list contains valuable resources, filled with step-by-step instructions and expert tips for converting COB files to GLTF format using our converters. Explore them now to expedite your COB files conversion later.
- Revolutionizing 3D File Conversion Beyond Online Tools
- Autoconverter Introduces Support for Subdivision Meshes in USD Files
- The Power of Draco Compression in GLTF and GLB File Formats
- Convert 3D Mesh Files in the Batch Mode
- Embed Texture Images Directly into GLTF and GLB Files
COB vs GLTF Comparison
Property | COB | GLTF |
---|---|---|
Extensions | .cob, .scn | .gltf, .glb |
Name | Caligari TrueSpace Object | GL Transmission File |
Versions |
|
|
Textures | ||
Colors | ||
Geometry components |
Caligari TrueSpace Object File
A file format for storing 3D objects that was created by the Caligari Corporation. It is used by their software, TrueSpace, which is a 3D modeling and animation program. Here are some of the key features and benefits of COB:
- COB File Formats: There are two types of COB files:
- ASCII: COB files are human-readable and can be edited with just a text editor.
- Binary: COB files are machine-readable only but they are more compact and efficient.
- COB File Import: Autoconverter and Automesher Application can import COB files and convert them to other 3D formats, such as STEP, SAT, FBX, SKP, OBJ, and others. We use the open asset import library, which is a cross-platform library that supports many 3D file formats. By using this library, we can preserve the original features of the COB file, such as the materials, textures, UV coordinates, and other properties.
Graphics Language Transmission File
A file format developed and maintained by the Khronos Group organization, a consortium of industry leaders that creates open standards for graphics, media, and parallel computing. It is designed to facilitate the efficient storage and exchange of 3D models. It has the following features:
- GLTF Versions: There are two versions of the GLTF file format that are available:
- GLTF 1.0: Supports basic geometry, simple materials with textures, basic skeletal animations with joint hierarchies, scenes with a single root node and a hierarchy of child nodes, etc.
- GLTF 2.0: Supports more features, such as PBR (Physically Based Rendering) materials, Draco compression, advanced skeletal animations, skinning, morph targets, etc.
- ASCII and Binary Modes: By default, a GLTF file is saved in ASCII text mode, which is human-readable and easy to edit. To save a GLTF file with all referenced texture images in binary mode, the GLB file extension should be used. This reduces the file size and the number of files.
- Embedded Textures: GLTF/GLB files allow for a more streamlined and efficient way to manage 3D assets. By storing textures directly within the file, these formats eliminate the need for separate image files, making the 3D model self-contained and easier to distribute.
GLTF File Converters: Autoconverter and Automesher Application allow you to import and export GLTF and GLB files, and convert them into various other 3D file formats. Our products also support the use of Draco compression, which can significantly reduce the size of GLTF and GLB files without compromising visual fidelity.