
COB to X Conversion
This guide will show you how to effortlessly convert COB to X in just 3 simple steps:
Install Autoconverter
Download and install Autoconverter on your system. Launch the software to convert COB files to X format.
Import COB File
Click Open... to load your COB (.cob, .scn) file, or drag and drop it into the application window.
Export to X Format
Use Save As... to export your file to the X file format (.x).
Still need a solution for COB to X conversion? Our carefully curated guides make COB files conversion straightforward:
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Caligari TrueSpace Object File
A proprietary 3D file type created by Caligari Corporation for their TrueSpace modeling and animation software. This format was designed to store complete 3D scenes including geometry, materials, and animation data from TrueSpace projects. While the software is no longer actively developed, COb files remain important for working with legacy 3D assets and converting older TrueSpace creations to modern formats.
Key Features of COB
- Complete 3D Scene Storage: COB files save entire 3D scenes including models, lights, and cameras in a single file.
- COB File Formats: There are two types of COB files:
- ASCII - Human-readable for manual edits and debugging in any text editor.
- Binary - Smaller file sizes and faster loading for complex 3D scenes.
- Material Support: The COB format stores color, texture, and basic material properties for 3D objects.
- NURBS and Mesh Data: Supports both NURBS surfaces and polygonal mesh geometry types.
COB File Conversion
Autoconverter and Automesher Application support importing COB files (TrueSpace format) and converting them to other 3D formats like STEP, SAT, FBX, SKP, and OBJ. The conversion preserves key elements including materials, textures, and UV coordinates from the original COB file. This is made possible through our use of the Open Asset Import Library, which ensures reliable cross-platform conversions. Note that only import is supported - you cannot export back to COB format.
Direct3D File
Developed by Microsoft in 1995 as part of DirectX for Windows 95, this format stores 3D mesh geometry along with materials and textures. It served as the original interchange format for DirectX’s graphics and multimedia APIs.
Key Features of X
- Origin: Developed by Microsoft in 1995 as part of DirectX.
- Geometry: Stores 3D mesh data including vertices, faces, and normals.
- Animation: Supports skeletal animation with bone hierarchies and skinning weights.
- UV Mapping: Includes texture coordinate data for applied images.
X File Conversion
Autoconverter and Automesher Application enable effortless conversion of X files to your native 3D environment, including STL, OBJ, 3DM, SKP, STEP, and other industry-standard formats to bridge DirectX assets with CAD, 3D printing, and computational design workflows. Need to modernize legacy X files? Our X file converters ensure smooth transitions to contemporary workflows.
COB vs X Comparison
Property | COB | X |
---|---|---|
Extensions | .cob, .scn | .x |
Name | Caligari TrueSpace Object | DirectX 3D |
Versions | ||
Textures | ||
Colors | ||
Geometry components | ||
Readers | ||
Writers |