DAE to X - Efficient and Reliable DAE Conversion

Convert DAE to X

DAE to X Conversion

Our step-by-step tutorial makes converting DAE to X quick and effortless:

  1. Download & Install:

    Convert your DAE files to X format seamlessly using Autoconverter - simply install and launch the software on your system.
  2. Import DAE File:

    Either click Open... to browse for your .dae file, or drag and drop it anywhere in the application window.
  3. Export to X Format:

    Use Save As... to specify both location and filename (with .x extension) for your exported file.

Struggling to convert DAE to X? Our reliable guides help you handle DAE files with ease:


DAE Collada File

An open-standard, XML-based file format engineered for flawless 3D asset interoperability across digital content creation platforms. Initially created by Sony and currently maintained by the Khronos Group, DAE functions as a universal bridge for exchanging digital assets - including materials, mesh geometries, and hierarchical 3D scene nodes - between diverse 3D software ecosystems.

DAE Format Capabilities

  • Reusable Geometry Components:

    You can store and reuse geometry instances that are referenced by multiple objects in your DAE scene, saving memory and disk space.
  • Multiple Texture Images and Coordinates:

    You can assign different texture images and texture coordinates to each face of your DAE model, creating complex and realistic materials.
  • Color Transparency and Named Groups:

    You can control the opacity and color of your mesh, as well as organize your DAE objects into named groups for easy selection and manipulation.

DAE File Conversion

Our Autoconverter and Autoshaper applications provide robust support for processing and converting DAE files with maximum fidelity. Leveraging the OpenCOLLADA framework, these tools ensure full compatibility with the latest COLLADA specifications (1.4 and 1.5). The OpenCOLLADA integration guarantees reliable handling of complex assets, from animated characters to textured environments.


X Direct3D File

Developed by Microsoft in 1995 as part of DirectX for Windows 95, this format stores 3D mesh geometry along with materials and textures. It served as the original interchange format for DirectX’s graphics and multimedia APIs.

Key Features of X

  • Origin:

    Developed by Microsoft in 1995 as part of DirectX.
  • Geometry:

    Stores 3D mesh data including vertices, faces, and normals.
  • Animation:

    Supports skeletal animation with bone hierarchies and skinning weights.
  • UV Mapping:

    Includes texture coordinate data for applied images.

X File Conversion

Autoconverter and Automesher Application enable effortless conversion of X files to your native 3D environment, including STL, OBJ, 3DM, SKP, STEP, and other industry-standard formats to bridge DirectX assets with CAD, 3D printing, and computational design workflows. Need to modernize legacy X files? Our X file converters ensure smooth transitions to contemporary workflows.


DAE vs. X Comparison

Property DAE X
Extensions .dae .x
Name Collada Digital Asset Exchange DirectX 3D
Versions
Textures
Colors
Geometry components
Readers
Writers