
GLTF to DAE Conversion
Want to change GLTF to DAE? Follow this simple step-by-step process:
Install Autoconverter
Download and install Autoconverter on your system. Launch the software to convert GLTF files to DAE format.
Import GLTF File
Click Open... to load your GLTF (.gltf, .glb) file, or drag and drop it into the application window.
Export to DAE Format
Use Save As... to export your file to the DAE mesh file format (.dae).
Still looking for reliable GLTF to DAE conversion? These expert-approved guides make GLTF files conversion easy:
- Batch Convert 3D Mesh Files with Autoconverter (STEP, STL, OBJ & More)
- Autoconverter for Batch Conversion of 3D Files
- Convert Solid Meshes to Faceted BREP in STEP File
- Embed Texture Images Directly into GLTF and GLB Files
GLTF and GLB 3D File Format
The GLTF (GL Transmission Format) and GLB file types are modern open standards developed by the Khronos Group for efficient storage, transmission, and rendering of 3D models. Designed for the web, gaming, VR/AR, and real-time applications, these formats enable compact, high-performance 3D asset workflows across platforms.
Key Features of GLTF and GLB Files
- GLTF Versions:
- GLTF 1.0: Supports basic geometry, textures, simple materials, and skeletal animations with joint hierarchies.
- GLTF 2.0: Adds advanced features like PBR (Physically Based Rendering) materials, Draco compression, morph targets, skinning, and enhanced animation capabilities.
- ASCII vs Binary: GLTF files are human-readable (JSON format), while GLB files combine 3D data, textures, and materials into a compact, binary format for faster loading and easier distribution.
- Embedded Textures: Both GLTF and GLB can embed textures directly, creating self-contained 3D assets ideal for web and mobile applications.
Convert GLTF and GLB Files
With Autoconverter and Automesher Application, you can easily import, export, and convert GLTF and GLB files to formats like OBJ, FBX, STL, and more. Our software supports Draco compression, enabling significantly smaller file sizes while preserving the quality and performance of your 3D assets.
DAE File Format (COLLADA) - 3D Model Exchange Standard
DAE (Digital Asset Exchange) is a widely supported, XML-based 3D file format designed for seamless interoperability between digital content creation tools. Developed by Sony and maintained by the Khronos Group, the COLLADA standard enables the efficient exchange of complex 3D assets - including mesh geometries, materials, skeletons, and animation data—across different software platforms.
Key Features of DAE/COLLADA Files
- Reusable Geometry: Enables multiple objects to reference the same geometry instance, minimizing file size and improving performance.
- Multi-Texture Support: Supports advanced material properties with multiple texture images and coordinate sets for each mesh face.
- Opacity and Object Grouping: Allows control over transparency and organizes objects into named groups for easier scene editing and manipulation.
Convert DAE Files to Other 3D Formats
With Autoconverter and Autoshaper, you can accurately convert DAE (COLLADA) files to other popular 3D formats such as STL, OBJ, SKP, DWG, 3MF, and more. These tools use the open-source OpenCOLLADA framework to ensure full support for both COLLADA 1.4 and 1.5 specifications. Preserve animations, materials, and scene hierarchy with reliable conversion powered by OpenCOLLADA.
Streamline your 3D pipeline with powerful DAE file conversion tools - ideal for game developers, animators, and CAD professionals working across platforms.
GLTF vs DAE Comparison
Property | GLTF | DAE |
---|---|---|
Extensions | .gltf, .glb | .dae |
Name | GL Transmission File | Collada Digital Asset Exchange |
Versions |
|
|
Textures | ||
Colors | ||
Geometry components | ||
Readers | ||
Writers |