Convert LWO to DAE - Quick & Precise 3D File Conversion

Convert LWO to DAE

LWO to DAE Conversion

Follow this easy step-by-step guide to convert LWO to DAE with our robust tool:

  1. Download & Install:

    Convert your LWO files to DAE format seamlessly using Autoconverter - simply install and launch the software on your system.
  2. Import LWO File:

    Either click Open... to browse for your .lwo file, or drag and drop it anywhere in the application window.
  3. Export to DAE Format:

    Use Save As... to specify both location and filename (with .dae extension) for your exported mesh file.

Still having trouble with LWO to DAE conversion? Our expert guides below make LWO files conversion effortless:


LWO LightWave 3D File

The native format for LightWave 3D, a professional-grade software for modeling, animation, and rendering. Designed for high-end 3D content creation, it supports everything from game assets to cinematic visual effects with precision and flexibility.

Key Features of LWO

  • Geometry:

    Supports polygons (quads/n-gons), subdivision surfaces, and metaballs.
  • UV Mapping:

    Stores multiple UV channel coordinates.
  • Compatibility:

    Backward-compatible across LightWave versions.
  • Industry Use:

    Trusted for broadcast, film VFX, and game development.

LWO File Conversion

Autoconverter and Automesher Application enable seamless conversion of LWO files, preserving geometry, materials, and layer data from LightWave 3D. Using our unique LWO converters you can easily transform 3D mesh models into PLY, STL, OBJ, SKP, CityJSON, or other formats for use in any 3D/CAD software. Need to bridge LightWave with modern workflows? Our tools ensure accurate, production-ready conversions.


DAE Collada File

An open-standard, XML-based file format engineered for flawless 3D asset interoperability across digital content creation platforms. Initially created by Sony and currently maintained by the Khronos Group, DAE functions as a universal bridge for exchanging digital assets - including materials, mesh geometries, and hierarchical 3D scene nodes - between diverse 3D software ecosystems.

DAE Format Capabilities

  • Reusable Geometry Components:

    You can store and reuse geometry instances that are referenced by multiple objects in your DAE scene, saving memory and disk space.
  • Multiple Texture Images and Coordinates:

    You can assign different texture images and texture coordinates to each face of your DAE model, creating complex and realistic materials.
  • Color Transparency and Named Groups:

    You can control the opacity and color of your mesh, as well as organize your DAE objects into named groups for easy selection and manipulation.

DAE File Conversion

Our Autoconverter and Autoshaper applications provide robust support for processing and converting DAE files with maximum fidelity. Leveraging the OpenCOLLADA framework, these tools ensure full compatibility with the latest COLLADA specifications (1.4 and 1.5). The OpenCOLLADA integration guarantees reliable handling of complex assets, from animated characters to textured environments.


LWO vs. DAE Comparison

Property LWO DAE
Extensions .lwo, .lxo .dae
Name LightWave Object Collada Digital Asset Exchange
Versions
Textures
Colors
Geometry components
Readers
Writers