OBJ to IV Conversion
This list contains valuable resources, filled with step-by-step instructions and expert tips for converting OBJ files to IV format using our converters. Explore them now to expedite your OBJ files conversion later.
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OBJ vs IV Comparison
Property | OBJ | IV |
---|---|---|
Extensions | .obj | .iv |
Name | Alias Wavefront Object | Inventor |
Versions | ||
Textures | ||
Colors | ||
Geometry components |
Alias Wavefront Object File
A text-based file format that is extensively used for 3D geometry objects across a variety of 3D software programs. Some of the benefits and features of OBJ files are:
- Named Group Objects: OBJ files can store multiple objects with different names in a single file, which can be useful for organizing complex 3D scenes.
- Surface Materials: The OBJ file format supports surface materials with transparent colors and texture images, providing more realistic and detailed 3D models.
- Geometry Primitives: OBJ files can store geometry primitives in the form of quads or triangles. However, during the OBJ file conversion using our Autoconverter software, any quad primitives will be simplified into two triangles, as only triangular facets are supported.
- OBJ File Size: Due to its textual format, OBJ files tend to have larger sizes compared to binary file formats like 3DS (3D Studio) or SKP (SketchUp). This means that OBJ files may take longer to load or transfer, and may require more storage space.
Inventor File
The IV (Inventor) file format is a 3D graphics file format developed by Silicon Graphics (SGI) for representing 3D scenes and models. It is a text-based format that stores a scene graph, which consists of geometric shapes, materials, lighting, textures, and other properties that define a 3D environment. The format was widely used in the 1990s and is closely associated with the Open Inventor toolkit, a C++ library designed for 3D graphics development. Some of the features of Inventor IV files are:
- Scene Graph Representation: The IV format uses a hierarchical scene graph to represent 3D scenes. This structure allows for efficient organization and management of complex 3D models, where each node in the graph represents an object or transformation in the scene.
- Text-Based Format: IV files are human-readable text files, which makes them easy to understand, edit, and debug. This format is also easy to parse programmatically, making it versatile for various applications.
- Material and Appearance Properties: IV files can define materials with various properties such as color, shininess, transparency, and texture mapping. This allows for detailed control over the appearance of 3D objects in a scene.
IV Files Converter: Autoconverter enables you to effortlessly convert and save your 3D files into the IV (Inventor) file format, providing a seamless transition for further editing and refinement. This capability ensures that your 3D models are preserved in a format that is not only easy to read and modify but also compatible with a wide range of legacy and modern tools.