
OGEX to GLTF Conversion
Discover the simplest way to turn OGEX into GLTF using our powerful tool:
Download & Install:
Convert your OGEX files to GLTF format seamlessly using our Autoconverter - simply install and launch the software on your system.Import OGEX File:
Either click Open... to browse for your .ogex file, or drag and drop it anywhere in the application window.Export to GLTF Format:
Use Save As... to specify both location and filename (with .gltf extension) for your exported file.
Stuck on OGEX to GLTF conversion? Our practical guides help you complete OGEX files conversion successfully:
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Open Game Engine Exchange File
A standardized, text-based file format designed for seamless 3D asset exchange between game engines and tools. OpenGEX simplifies pipelines by unifying geometry, materials, animations, and scene hierarchies in a vendor-neutral way. Its modular structure supports extensions for physics, lighting, and metadata - making it ideal for cross-engine workflows in Unity, Unreal, and proprietary systems.
Key Features of OGEX
Data Scope:
Unified storage for geometry, materials, lights, and cameras.Text-Based:
Uses human-readable ASCII/JSON-like syntax, making it easy to read and edit manually.Animation Support:
Handles skeletal, morph target, and keyframe animations.Extensible Design:
Designed to be extended with custom structures without breaking compatibility.
OGEX File Conversion
Automesher Application and Autoconverter leverage the Open Asset Import Library to seamlessly read and convert OGEX files into widely used formats like STL, SKP, OBJ, and STEP, ensuring compatibility across diverse 3D workflows. Preserve animations, materials, and scene hierarchies while transitioning between game engines or CAD tools - try our powerful OGEX converters today to modernize your 3D assets!
Graphics Language Transmission File
A file format developed and maintained by the Khronos Group organization, a consortium of industry leaders that creates open standards for graphics, media, and parallel computing. It is designed to facilitate the efficient storage and exchange of 3D models.
Key Features of GLTF/GLB
GLTF Versions:
There are two versions of the GLTF file format that are available:GLTF 1.0:
Supports basic geometry, simple materials with textures, basic skeletal animations with joint hierarchies, scenes with a single root node and a hierarchy of child nodes, etc.GLTF 2.0:
Supports more features, such as PBR (Physically Based Rendering) materials, Draco compression, advanced skeletal animations, skinning, morph targets, etc.
ASCII and Binary Modes:
By default, a GLTF file is saved in ASCII text mode, which is human-readable and easy to edit. To save a GLTF file with all referenced texture images in binary mode, the GLB file extension should be used. This reduces the file size and the number of files.Embedded Textures:
GLTF/GLB files allow for a more streamlined and efficient way to manage 3D assets. By storing textures directly within the file, these formats eliminate the need for separate image files, making the 3D model self-contained and easier to distribute.
GLTF/GLB File Conversion
Autoconverter and Automesher Application allow you to import and export GLTF and GLB files, and convert them into various other 3D file formats. Our products also support the use of Draco compression, which can significantly reduce the size of GLTF and GLB files without compromising visual fidelity.
OGEX vs. GLTF Comparison
Property | OGEX | GLTF |
---|---|---|
Extensions | .ogex | .gltf, .glb |
Name | Open Game Engine EXchange | GL Transmission File |
Versions |
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Textures | ||
Colors | ||
Geometry components | ||
Readers | ||
Writers |