Convert RAW Files to IV

Convert RAW to IV

RAW to IV Conversion

Here is a list of valuable resources, filled with step-by-step instructions and expert tips for converting RAW files to IV format with our converters. Dive in now to make your RAW files conversion easier later.


RAW vs IV Comparison

Property RAW IV
Extensions .raw .iv
Name POV-Ray Triangles Inventor
Versions
Textures
Colors
Geometry components

RAW POV-Ray Triangles File

A simple ASCII file format that solely stores a list of triangle vertices without any additional material or topological data. Triangle meshes are a common way of representing 3D models and shapes, using a collection of triangles to approximate the surface of the object. Here are some of the key features and benefits of RAW:

  • Simplicity and Speed: RAW is a minimal and efficient format for triangle meshes, as it only contains the essential information needed to define the shape of the object. This means that RAW files are easy to create, read, and process, without any unnecessary overhead or complexity. RAW files are also small in size, which makes them suitable for fast transmission and storage.
  • RAW File Converters: Automesher Application and Autoconverter software can read and import RAW files, thanks to the open asset import library. This allows you to convert your triangle RAW files to other file formats, such as STL, OBJ, DAE, SKP, STEP, and more.
  • Limitations and Future Support: However, the functionality to save and export to this simple triangle RAW file format is currently not supported. This means that you cannot use our RAW file converters to export RAW files from other formats. If you require this feature, please consider submitting a support request. We are always working to improve our software and add new features and functionalities.

IV Inventor File

The IV (Inventor) file format is a 3D graphics file format developed by Silicon Graphics (SGI) for representing 3D scenes and models. It is a text-based format that stores a scene graph, which consists of geometric shapes, materials, lighting, textures, and other properties that define a 3D environment. The format was widely used in the 1990s and is closely associated with the Open Inventor toolkit, a C++ library designed for 3D graphics development. Some of the features of Inventor IV files are:

  • Scene Graph Representation: The IV format uses a hierarchical scene graph to represent 3D scenes. This structure allows for efficient organization and management of complex 3D models, where each node in the graph represents an object or transformation in the scene.
  • Text-Based Format: IV files are human-readable text files, which makes them easy to understand, edit, and debug. This format is also easy to parse programmatically, making it versatile for various applications.
  • Material and Appearance Properties: IV files can define materials with various properties such as color, shininess, transparency, and texture mapping. This allows for detailed control over the appearance of 3D objects in a scene.

IV Files Converter: Autoconverter enables you to effortlessly convert and save your 3D files into the IV (Inventor) file format, providing a seamless transition for further editing and refinement. This capability ensures that your 3D models are preserved in a format that is not only easy to read and modify but also compatible with a wide range of legacy and modern tools.