U3D to X Conversion
Here’s a list of valuable resources, packed with detailed instructions and expert tips for converting U3D files to X format using our converters. Peruse them now to make your U3D files conversion process smoother later.
- Convert Smooth Edges in SketchUp SKP Files
- Autoconverter Uses Vertex Normals to Display Smooth Meshes
- Convert 3D Mesh Files in the Batch Mode
- Convert Point Cloud to Mesh for SketchUp
- Convert Filmbox FBX File to a Different File Version
U3D vs X Comparison
Property | U3D | X |
---|---|---|
Extensions | .u3d, .idtf | .x |
Name | Universal 3D | DirectX 3D |
Versions | ||
Textures | ||
Colors | ||
Geometry components |
Universal 3D File
An open-source compressed file format that was initiated by the 3D Industry Forum. U3D is designed to store three-dimensional triangular meshes along with additional properties such as color, transparency, or texture coordinates. Here are some of the key features and advantages of U3D:
- 3D PDF Integration: U3D enables the generation of PDF documents that contain interactive 3D data. This means that you can view, rotate, zoom, and manipulate 3D models within a PDF document. 3D PDF is a widely used and supported format that can be easily shared and distributed.
- U3D File Converters: Autoconverter and Automesher Application are capable of reading and writing to and from the U3D file format. This allows you to convert your 3D models from various formats, such as STL, OBJ, SKP, DAE, STEP, and others, to U3D and vice versa.
- IFX Conversion Library: Our U3D file converters use the publicly available open-source IFX conversion library provided by Intel. This library is a powerful and reliable tool that enables the conversion of 3D data to and from U3D.
Direct3D File
The original interchange format for DirectX technology, developed by Microsoft in 1995 alongside the release of Windows 95. DirectX is a collection of APIs that enable high-performance graphics and multimedia applications. The X file format can store mesh geometry along with material information, such as texture images. Here are some of the key features and benefits of X:
- Compatibility with DirectX: X is fully compatible with DirectX technology, which means you can use X files to create and render 3D models and scenes with DirectX APIs. You can also use X files to exchange data between different DirectX applications, such as games, simulations, or animations.
- X File Converters: Autoconverter and Automesher Application software allow you to effortlessly convert X files into your native 3D modeling environment. You can choose from various formats, such as STL, OBJ, 3DM, SKP, STEP, and others.
- Reverse Conversion: Additionally, our X file converters support reverse conversion, enabling you to convert your native files into the X file format. This allows you to use your 3D models in DirectX applications, or to share them with other users who use DirectX technology.