X3D to GLTF Conversion
Here is a list of valuable resources, filled with step-by-step instructions and expert tips for converting X3D files to GLTF format with our converters. Dive in now to make your X3D files conversion easier later.
- Automesher Desktop Application for Windows to Convert 3D File Formats
- Autoconverter Introduces Support for Subdivision Meshes in USD Files
- How to Convert USDZ Files into OBJ Format Using Autoconverter
- Convert 3D Mesh Files in the Batch Mode
- Embed Texture Images Directly into GLTF and GLB Files
X3D vs GLTF Comparison
Property | X3D | GLTF |
---|---|---|
Extensions | .x3d, .x3db | .gltf, .glb |
Name | Extensible 3D | GL Transmission File |
Versions |
|
|
Textures | ||
Colors | ||
Geometry components |
Extensible 3D File
An open-source and royalty-free XML based format that was developed by the Web3D Consortium. X3D has many applications and benefits for the 3D graphics industry, especially in relation to web applications. Here are some of the key features and advantages of X3D:
- VRML Replacement: X3D serves as an advanced extension and a replacement for the original VRML file format, which was primarily used in web applications. VRML stands for Virtual Reality Modeling Language, and it was a standard format for describing interactive 3D scenes on the web.
- X3DB File Format: For optimized file sizes, you have the option to use the binary X3DB file format instead of the default text-based X3D file. X3DB is a compressed version of X3D, which reduces the file size and improves the loading speed, an important factor for web applications.
X3D File Converters: Autoconverter and Automesher Application seamlessly handle X3D file import and export, ensuring smooth data exchange and compatibility. This enables you to convert your 3D models from various formats, such as STL, OBJ, SKP, 3DS, STEP, and more, to X3D and vice versa.
Graphics Language Transmission File
A file format developed and maintained by the Khronos Group organization, a consortium of industry leaders that creates open standards for graphics, media, and parallel computing. It is designed to facilitate the efficient storage and exchange of 3D models. It has the following features:
- GLTF Versions: There are two versions of the GLTF file format that are available:
- GLTF 1.0: Supports basic geometry, simple materials with textures, basic skeletal animations with joint hierarchies, scenes with a single root node and a hierarchy of child nodes, etc.
- GLTF 2.0: Supports more features, such as PBR (Physically Based Rendering) materials, Draco compression, advanced skeletal animations, skinning, morph targets, etc.
- ASCII and Binary Modes: By default, a GLTF file is saved in ASCII text mode, which is human-readable and easy to edit. To save a GLTF file with all referenced texture images in binary mode, the GLB file extension should be used. This reduces the file size and the number of files.
- Embedded Textures: GLTF/GLB files allow for a more streamlined and efficient way to manage 3D assets. By storing textures directly within the file, these formats eliminate the need for separate image files, making the 3D model self-contained and easier to distribute.
GLTF File Converters: Autoconverter and Automesher Application allow you to import and export GLTF and GLB files, and convert them into various other 3D file formats. Our products also support the use of Draco compression, which can significantly reduce the size of GLTF and GLB files without compromising visual fidelity.