
X3D to U3D Conversion
You can easily transform X3D into U3D by following our simple guide:
Install Autoconverter
Download and install Autoconverter on your system. Launch the software to convert X3D files to U3D format.
Import X3D File
Click Open... to load your X3D (.x3d, .x3db) file, or drag and drop it into the application window.
Export to U3D Format
Use Save As... to export your file to the U3D file format (.u3d, .idtf).
Still can't figure out X3D to U3D conversion? These proven guides simplify X3D files conversion:
- Autoconverter Uses Vertex Normals to Display Smooth Meshes
- Convert Smooth Edges in SketchUp SKP Files
- Enhancing 3D Models with Vertex Normal Smoothing in Autoconverter
- Batch Convert 3D Mesh Files with Autoconverter (STEP, STL, OBJ & More)
X3D File - Extensible 3D Graphics Format
X3D (Extensible 3D) is an open-standard, royalty-free 3D file format developed by the Web3D Consortium. Based on XML, X3D is designed for real-time 3D rendering and interactive scenes directly within web environments. It is the official successor to VRML and supports animations, shading, interactivity, and integration with modern web technologies like HTML5 and WebGL.
Key Features of X3D and X3DB Files
- VRML Successor: X3D offers backward compatibility with VRML while expanding functionality with modern web capabilities.
- Web-Ready Format: Seamlessly integrates with X3DOM, Three.js, and other HTML5/JavaScript libraries for interactive 3D graphics on the web.
- Scene Graph Structure: Organizes 3D content hierarchically, allowing precise control over transformations, lighting, geometry, and animations.
- Text-Based XML Encoding: Human-readable file structure makes it easy to edit, validate, and manage X3D content in development workflows.
Convert X3D Files to Other 3D Formats
Our Autoconverter and Automesher Application provide powerful tools to convert X3D and X3DB files into popular 3D formats including STL, OBJ, 3DS, SKP, and STEP. Maintain full scene integrity, geometry, and materials while transitioning between web-based and CAD-ready formats.
Transform X3D into production-ready 3D models for printing, design, or virtual visualization. Try our X3D file converter now and simplify your 3D workflow today!
Universal 3D Model Exchange - U3D File Format
The Universal 3D (U3D) format is an open, royalty-free 3D file standard designed for efficient sharing of 3D models across different platforms and applications. Originally developed by the 3D Industry Forum and now standardized by ECMA International (ECMA-363), U3D files offer compressed storage of 3D triangular meshes, along with attributes like color, transparency, and texture mapping. U3D is widely known for enabling interactive 3D graphics directly within PDF documents.
Main Features of U3D Files
- Open and Royalty-Free: Maintained as an international standard, ensuring no licensing fees for developers and users.
- 3D PDF Support: Integrates seamlessly with PDF files (ISO 32000 standard), allowing users to embed, view, and interact with 3D models inside Adobe Acrobat Reader and other compatible viewers.
- Efficient Compression: Stores 3D geometry and properties in a compact, binary format optimized for fast transmission and document embedding.
- Cross-Platform Compatibility: Enables 3D model viewing across Windows, macOS, and Linux without requiring proprietary software.
Convert U3D Files to Other 3D Formats
Easily convert U3D models to popular 3D formats with our Autoconverter and Automesher Application. Powered by Intel's open-source IFX library, our solutions allow high-fidelity two-way conversion between U3D and formats like STL, OBJ, SKP (SketchUp), DAE (Collada), STEP, and X3D. Preserve your 3D data integrity and optimize for CAD, 3D printing, web visualization, or digital archiving.
Start converting U3D files today with our intuitive, professional-grade tools. Try our free trial and experience seamless 3D file transformation!
X3D vs U3D Comparison
Property | X3D | U3D |
---|---|---|
Extensions | .x3d, .x3db | .u3d, .idtf |
Name | Extensible 3D | Universal 3D |
Versions | ||
Textures | ||
Colors | ||
Geometry components | ||
Readers | ||
Writers |