
KML to IV Conversion
Follow this easy step-by-step guide to convert KML to IV with our robust tool:
Install Autoconverter
Download and install Autoconverter on your system. Launch the software to convert KML maps to IV format
Import KML Map
Click Open... to load your KML map (.kml), or drag and drop it into the application window.
Export to IV Format
Use Save As... to export your map to the IV file format (.iv).
Still having trouble with KML to IV conversion? Our expert guides below make KML maps conversion effortless:
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Keyhole Markup Language File
A file format developed by Keyhole, Inc. (later acquired by Google), that enables you to store and share geographical data with Google Earth, Google Earth Pro, and other geospatial software.
Key Features of KML
- XML Format: KML files use XML to store points, line strings, polygons, and Collada DAE models, which can be easily edited and customized.
- Interoperability: KML files can be viewed and manipulated by various applications and software, such as Google Earth, Google Maps, ArcGIS, QGIS, and more.
- Embedded Media: Users can embed images, videos, and links within KML placemarks and descriptions to enhance geographical presentations.
KML File Conversion
Our Automapki Application supports importing and exporting KML files and is fully compatible with AutoCAD, Bricscad, and ZWCAD. With this tool, you can seamlessly convert DWG entities - including points, polygons, curves, meshes, 3D solids, and raster images - to KML format, as well as transform KML data back into DWG entities.
Inventor File
The IV format is a 3D graphics file standard developed by Silicon Graphics (SGI) for representing complete 3D scenes. As a text-based format, it stores hierarchical scene graphs containing geometric shapes, materials, lighting, textures, and environment properties. Closely tied to the Open Inventor toolkit, this format served as a foundational C++ library for 1990s 3D graphics development.
Key Features of IV
- File Structure: Uses human-readable ASCII encoding with nested node hierarchies that organize 3D scene elements.
- Format Origin: Developed by Silicon Graphics in the early 1990s as the native file format for their Open Inventor 3D graphics toolkit.
- Scene Representation: Implements a directed acyclic graph (DAG) structure to define parent-child relationships between 3D objects.
- Visual Attributes: Stores comprehensive material definitions including ambient/diffuse/specular colors, shininess, and transparency.
- Texture Mapping: Supports both procedural and image-based textures with UV coordinate mapping.
IV File Conversion
Autoconverter simplifies the process of converting your 3D models into the IV format, ensuring seamless compatibility with both legacy and modern 3D tools. Our IV files converter preserves your geometry, materials, and scene hierarchy in a human-readable structure that remains editable across workflows. Still using legacy Open Inventor tools? Convert modern FBX/glTF models to pristine IV format with Autoconverter today!
KML vs IV Comparison
Property | KML | IV |
---|---|---|
Extensions | .kml | .iv |
Name | Keyhole Markup Language | Inventor |
Versions | ||
Textures | ||
Colors | ||
Geometry components | ||
Readers | ||
Writers |