KML to IV Conversion
This list contains valuable resources, complete with detailed guides and expert advice for converting KML maps to IV format using our converters. Check them out now for a smooth conversion of your KML maps later.
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- Convert 3D Mesh Files to USD Format with Autoconverter
- Automesher Desktop Application for Windows to Convert 3D File Formats
KML vs IV Comparison
Property | KML | IV |
---|---|---|
Extensions | .kml | .iv |
Name | Keyhole Markup Language | Inventor |
Versions | ||
Textures | ||
Colors | ||
Geometry components |
Keyhole Markup Language File
A file format that enables you to store and share geographical data with Google Earth and Google Earth Pro. Some of the benefits and features of KML files are:
- XML Format: KML files use XML to store point, line string, polygon, and Collada DAE model geometry, which can be easily edited and customized.
- Interoperability: KML files can be viewed and manipulated by various applications and software, such as Google Earth, Google Maps, ArcGIS, QGIS, and more.
KML Files Converter: KML files can be imported and exported by our Automapki Application, which is compatible with AutoCAD, BricsCAD, and ZWCAD. This application allows you to convert your DWG entities, such as point, polygon, curve, mesh, 3D solid, and raster image, to KML files, and vice versa.
Inventor File
The IV (Inventor) file format is a 3D graphics file format developed by Silicon Graphics (SGI) for representing 3D scenes and models. It is a text-based format that stores a scene graph, which consists of geometric shapes, materials, lighting, textures, and other properties that define a 3D environment. The format was widely used in the 1990s and is closely associated with the Open Inventor toolkit, a C++ library designed for 3D graphics development. Some of the features of Inventor IV files are:
- Scene Graph Representation: The IV format uses a hierarchical scene graph to represent 3D scenes. This structure allows for efficient organization and management of complex 3D models, where each node in the graph represents an object or transformation in the scene.
- Text-Based Format: IV files are human-readable text files, which makes them easy to understand, edit, and debug. This format is also easy to parse programmatically, making it versatile for various applications.
- Material and Appearance Properties: IV files can define materials with various properties such as color, shininess, transparency, and texture mapping. This allows for detailed control over the appearance of 3D objects in a scene.
IV Files Converter: Autoconverter enables you to effortlessly convert and save your 3D files into the IV (Inventor) file format, providing a seamless transition for further editing and refinement. This capability ensures that your 3D models are preserved in a format that is not only easy to read and modify but also compatible with a wide range of legacy and modern tools.