
OFF to X Conversion
Converting OFF to X is simple - just follow our straightforward guide:
Download & Install:
Convert your OFF files to X format seamlessly using our Autoconverter - simply install and launch the software on your system.Import OFF File:
Either click Open... to browse for your .off file, or drag and drop it anywhere in the application window.Export to X Format:
Use Save As... to specify both location and filename (with .x extension) for your exported file.
Need help with OFF to X conversion? Our comprehensive guides ensure smooth OFF files conversion:
- Mesh Reconstruction from Point Cloud Data
- Convert Point Cloud to Mesh for SketchUp
- Convert 3D Mesh Files in the Batch Mode
- Autoconverter Uses Vertex Normals to Display Smooth Meshes
Object File Format
A straightforward, human-readable file format designed for representing 3D polygonal models. As a lightweight alternative to complex CAD formats, OFF focuses on storing essential geometric data - vertices, edges, and faces - without proprietary constraints.
Key Features of OFF
ASCII Text Files:
: OFF files are text-based and use a simple syntax to store geometric data of 3D objects. The files can be easily edited and viewed with any text editor or viewer.Polygonal Shapes:
The OFF format allows to store 3D triangles, quads, and other generic polygonal shapes. Each shape is defined by a list of vertices and a list of faces.Limitations:
OFF files support only geometric data - materials, textures, and group names from source files are discarded during conversion.
OFF File Conversion
Our software offers two specialized approaches for OFF file conversion. Autoconverter handles conversion of OFF files to common mesh formats including STL, SKP, OBJ, and PLY, maintaining the original polygonal structure. Autoshaper provides advanced conversion of OFF polygonal data into smooth NURBS surfaces, exporting to BREP, STEP, and IGES formats for CAD workflows.
Direct3D File
Developed by Microsoft in 1995 as part of DirectX for Windows 95, this format stores 3D mesh geometry along with materials and textures. It served as the original interchange format for DirectX’s graphics and multimedia APIs.
Key Features of X
Origin:
Developed by Microsoft in 1995 as part of DirectX.Geometry:
Stores 3D mesh data including vertices, faces, and normals.Animation:
Supports skeletal animation with bone hierarchies and skinning weights.UV Mapping:
Includes texture coordinate data for applied images.
X File Conversion
Autoconverter and Automesher Application enable effortless conversion of X files to your native 3D environment, including STL, OBJ, 3DM, SKP, STEP, and other industry-standard formats to bridge DirectX assets with CAD, 3D printing, and computational design workflows. Need to modernize legacy X files? Our X file converters ensure smooth transitions to contemporary workflows.
OFF vs. X Comparison
Property | OFF | X |
---|---|---|
Extensions | .off | .x |
Name | Object File Format | DirectX 3D |
Versions | ||
Textures | ||
Colors | ||
Geometry components | ||
Readers | ||
Writers |